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cardsizeNetwork NodeNetwork Node
Cost: 80 
   Maintenance: 1

Prereq: Information Networks (D1b)

  1. +50% LABS at base
  2. Base can study Alien Artifacts
Network NodeNetwork Node
Hints & Tips

Benefits: Research
Note: Project: Virtual World (D2a) cost 300 makes each Network Node act as a Hologram Theatre (normal cost 60 maintenance 3).

cardsizeOrbital Defense PodOrbital Defense Pod
Cost: 120    Maintenance: 0

Prereq: Self-Aware Machines (D11b)

  1. Each undeployed Orbital Defense Pod has a 50% chance to prevent a Planet Buster attack against any of your bases
  2. Defense Pods may only deploy once per turn
  3. When no undeployed Pods remain, a Planet Buster can only be stopped by sacrificing one of the already deployed Pods.
Orbital Defense PodOrbital Defense Pod
Hints & Tips

Benefits: Military Defense

cardsizeOrbital Power TransmitterOrbital Power Transmitter
Cost: 120
     Maintenance: 0

Prereq: Advanced Spaceflight (D8a)

  1. +1 ENERGY at every base
  2. Requires Aerospace Complex
  3. Energy bonus is halved for bases without Aerospace Complexes (and cannot in any event exceed the size of the base)
Orbital Power TransmitterOrbital Power Transmitter
Hints & Tips

Benefits: Energy

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[Image/Sound Effect] from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games, Inc. All rights reserved. Used by permission.