|
![]() Prereq: Ecological Engineering (E4b) Base Turns to completion: 24 Benefit: +6 minerals & +6 energy Hotkey: Shift+B No nutrients can be produced and the square cannot be farmed, but it provides significant minerals and energy (+6 each). Boreholes cannot be built next to another borehole, nor on slopes (land squares adjecent to other land squares of lower altitude). NOTE: they have a significant negative ecological impact. |
Thermal
Borehole (Former) Hints & Tips |
![]() Prereq: -- Base Turns to completion: 4 Benefit: +3 energy Hotkey: S Sea Former can build a Tidal Harness which collects 3 energy on that square. |
Tidal
Harness (Former) Hints & Tips |
![]() Hotkey: Shift+A (wide area automation) Hotkey: Ctrl+Shift+A (base only automation) Hotkey: Ctrl+Shift+F (auto fungus removal) Hotkey: Ctrl+Shift+O (auto sensors) Hotkey: Ctrl+Shift+R (auto roads) Hotkey: Ctrl+Shift+T (auto tubes) Hotkey: Ctrl+Shift+S (solar, farm & road) Hotkey: Ctrl+Shift+M (mine, farm & road) |
Automate
Former (Former) Hints & Tips Hotkey: Ctrl+R (road to ____ ) |
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©1999 Alpha Centauri Heaven (microNOTIONS)
[Image/Sound Effect]
from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games,
Inc. All rights reserved. Used by permission.