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![]() Prereq: Eudaimonia (E12a) Prev: E11a (B6b, D10a), E9a (E8b, E8a) Strength: Psi (light brown tubes on gray) Armor strength determines its combat strength when attacked. The stronger the armor the better the defense. |
Psi
Defense (unit armor) Hints & Tips |
![]() Prereq: Silksteel Alloys (B4b) Prev: D3a (C2b, D2b), B3b (B2a, D2a) Strength: 4 (yellow green) Armor strength determines its combat strength when attacked. The stronger the armor the better the defense. |
Silksteel
Armor (unit armor) Hints & Tips |
![]() Prereq: Temporal Mechanics (B14a) Prev: E12a (E11a, E9a), B13a (B12a, D12a) Strength: 12 (gray with red circle crosses) Armor strength determines its combat strength when attacked. The stronger the armor the better the defense. |
Stasis
Generator (unit armor) Hints & Tips |
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from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games,
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