|
![]() Prereq: Matter Editation (B12a) Prev: D11b (D8a, D10a), B10a (C9a, D8a) Strength: 10 (gray) Armor strength determines its combat strength when attacked. The stronger the armor the better the defense. |
Antimatter
Plate (unit armor) Hints & Tips |
![]() Prereq: Matter Compression (C9a) Prev: E8c (B7c, E4a), B8a (B6a, C7a) Strength: 8 (yellow) Armor strength determines its combat strength when attacked. The stronger the armor the better the defense. |
Neutronium
Armor (unit armor) Hints & Tips |
![]() Prereq: -- Strength: 1 Armor strength determines its combat strength when attacked. The stronger the armor the better the defense. |
No
Armor (unit armor) Hints & Tips |
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©1999 Alpha Centauri Heaven (microNOTIONS)
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from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games,
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