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cardsizePlanetary Transit SystemPlanetary Transit System
Cost:  300

Prereq: Industrial Automation (B3b)

  • Any new base you found begins with population 3
  • -1 DRONE at all bases with population up to 3
Planetary Transit SystemPlanetary Transit System
Hints & Tips

Benefits: Growth, Psych








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cardsizeSelf-Aware ColonySelf-Aware Colony
Cost: 500

Prereq: Self-Aware Machines (D11b)

  • -50% energy maintenance cost for facilities at all your bases
  • +1 police unit in all your bases if Social Model allows police
Self-Aware ColonySelf-Aware Colony
Hints & Tips

Benefits: Energy, Police








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cardsizeSingularity InductorSingularity Inductor
Cost:  600

Prereq: Controlled Singularity (C15a)

  • Counts as Quantum Converter (normal cost 200 maintenance 5) at every base (+50% Minerals)
  • Reduces the ecological effects of mineral production
Singularity InductorSingularity Inductor
Hints & Tips

Benefits: Minerals








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[Image/Sound Effect] from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games, Inc. All rights reserved. Used by permission.