![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Prereq: Superstring Theory (C5a) Prev: C2c (C1a, D1b), B4a (D2a, E3b) Firepower: 8 A unit's weapon strength determines its combat strength with which it attacks. The more powerful the weapon the stronger the attack. |
Chaos
Gun (Unit Weapon) Hints & Tips |
![]() Prereq: -- Firepower:
0 Used to create Colony Pods. Units with Colony Modules can build new bases. If a Colony Module is installed on a sea-going unit, bases can be constructed at sea. |
Colony
Module (Unit Weapon) Hints & Tips |
![]() (Unit Weapon) Prereq: Orbital Spaceflight (D6b) Prev: E5b (E4c, E2a), D5b (C4a, B4a) Firepower: 12 Used to create conventional missiles. Can only be used with Missile chassis. Strengths
are: |
Conventional Payload Hints & Tips |
[Back to SMAC Resources] [Back to Alpha Centauri Heaven] [Back to Reliable Alpha Centauri Players]
©1999 Alpha Centauri Heaven (microNOTIONS)
[Image/Sound Effect]
from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games,
Inc. All rights reserved. Used by permission.