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PreviousTopNext [Antimatter|Neutronium|None|Photon|Plasma|Probability|Psi|Silksteel|Stasis|Synthmetal] Armor

cardsizeAntimatter Plate (unit armor)
Prereq: Matter Editation (B12a)
Prev: D11b (D8a, D10a), B10a (C9a, D8a)

Strength: 10 (gray)

Armor strength determines its combat strength when attacked. The stronger the armor the better the defense.

Antimatter Plate (unit armor)
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http://forums.delphi.com/m/main.asp?sigdir=alphacentauri

cardsizeNeutronium Armor (unit armor)
Prereq: Matter Compression (C9a)
Prev: E8c (B7c, E4a), B8a (B6a, C7a)

Strength: 8 (yellow)

Armor strength determines its combat strength when attacked. The stronger the armor the better the defense.

Neutronium Armor (unit armor)
Hints & Tips










http://forums.delphi.com/m/main.asp?sigdir=alphacentauri

cardsizeNo Armor (unit armor)
Prereq: --

Strength: 1

Armor strength determines its combat strength when attacked. The stronger the armor the better the defense.

No Armor (unit armor)
Hints & Tips










http://forums.delphi.com/m/main.asp?sigdir=alphacentauri

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