PreviousTopNext [Antimatter|Neutronium|None|Photon|Plasma|Probability|Psi|Silksteel|Stasis|Synthmetal] Armor

cardsizePhoton Wall (unit armor)
Prereq: Photon / Wave Mechanics (C6b)
Prev: D5a (C4c, D3a), B4b (D3a, B3b)

Strength: 5 (gray with whitestripes)

Armor strength determines its combat strength when attacked. The stronger the armor the better the defense.

Photon Wall (unit armor)
Hints & Tips










http://forums.delphi.com/m/main.asp?sigdir=alphacentauri

cardsizePlasma Steel (unit armor)
Prereq: High Energy Chemistry (C2b)
Prev: B1a, C1a

Strength: 3 (red)

Armor strength determines its combat strength when attacked. The stronger the armor the better the defense.

Plasma Steel (unit armor)
Hints & Tips










http://forums.delphi.com/m/main.asp?sigdir=alphacentauri

cardsizeProbability Sheath (unit armor)
Prereq: Probability Mechanics (B7c)
Prev: C6b (D5a, B4b), D5b (C4a, B4a)

Strength: 6 (light gray)

Armor strength determines its combat strength when attacked. The stronger the armor the better the defense.

Probability Sheath (unit armor)
Hints & Tips










http://forums.delphi.com/m/main.asp?sigdir=alphacentauri

[Back to SMAC Resources] [Back to Alpha Centauri Heaven] [Back to Reliable Alpha Centauri Players]

©1999 Alpha Centauri Heaven (microNOTIONS)
[Image/Sound Effect] from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games, Inc. All rights reserved. Used by permission.