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cardsizeValues: Knowledge (Society Model)

Prereq: Cyberethnics (B4a)
Prev: D2a (D1b), E3b (E2b, B1b, C2a, E1b)

Efficiency - MoreEfficiency 1 (Reasonable inefficiency)
Probe - LessProbe -2 (enemy probe success increased
            at half the cost)
Research - MoreResearch 2 (+20% lab research)
Economy Support Morale Police Growth Planet Industry No Effects
Believers may not use Knowledge Values

Values: Knowledge (Society Model)
Hints & Tips

Offset the Negative:
Probe - LessProbe: Fundamentalism, Thought Control
Boost the Positive:
Efficiency - MoreEfficiency: (Gaia), Democratic, Green, Cybernetic
Research - MoreResearch: (University), Cybernetic




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cardsizeValues: Power (Society Model)

Prereq: Adv Military Algorithms (C4a)
Prev: E2a (E1b), D3b (C1a, D2b, B1a, D1b)

Support - MoreSupport 2 (4 units no Mineral support per base)
Morale - MoreMorale 2 (+1 Morale (+2 on defense))
Industry - LessIndustry -2 (+20% Mineral costs)
Economy Efficiency Police Growth Planet Probe ResearchNo Effects

Values: Power (Society Model)
Hints & Tips

Offset the Negative:
Industry - LessIndustry: (Hive), Planned, Eudaimonia
Boost the Positive:
Support - MoreSupport: Believers, Police State
Morale - MoreMorale: (Spartan), Fundamentalism, Thought Control




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cardsizeValues: Survival (Society Model)

Prereq: None (Starting Values Model)

Economy Efficiency Support Morale Police Growth Planet Probe Industry Research
No Effects

Values: Survival (Society Model)
Hints & Tips











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[Image/Sound Effect] from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games, Inc. All rights reserved. Used by permission.