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cardsizeAscent to TranscendenceAscent to Transcendence
Cost: 2000

Prereq: Threshold of Transcendence (E15a)

  • Completes Transcendence sequence (ends the Human Era)
  • Cannot be started until the Voice of Planet is operational (by any Faction).
xAscent to Transcendence
Hints & Tips

Benefit: Win the game?








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cardsizeAscentic VirtuesAscetic Virtues
Cost: 300

Prereq: Planetary Economics (B6b)

  • +2 population limit of bases
  • +1 POLICE: Increases your society's tolerance for use of police and military units
xAscetic Virtues
Hints & Tips

Benefits: Growth, Police








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cardsizeBulk Matter TransmitterBulk Matter Transmitter
Cost: 600

Prereq: Matter Transmission (B13a)

  • +2 MINERALS at every base
xBulk Matter Transmitter
Hints & Tips

Benefits: Industry








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©1999 Alpha Centauri Heaven (microNOTIONS)
[Image/Sound Effect] from Sid Meier's Alpha Centauri. Sid Meier's Alpha Centauri copyright 1998 Firaxis Games, Inc. All rights reserved. Used by permission.