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CaptComal's Chart Economy Efficiency Support Morale Police Growth Planet Probe Industry Research

F
A
C
T
I
O
N
S

Believers     +2       -1 +1   -2
Gaian   +2   -1 -1   +1      
Human Hive -2         +1     +1  
Morgan Ind. +1   -1              
Peacekeeping   -1                
Spartan       +2 +1       -1  
Univ of Planet               -2   +2

P
O
L
I
T
I
C
S

Democratic   +2 -2     +2        
Frontier                    
Fundamentalist       +1       +2   -2
Police State   -2 +2   +2          

E
C
O
N
O
M
I
C
S

Free Market +2       -5   -3      
Green   +2       -2 +2      
Planned   -2       +2     +1  
Simple                    

V
A
L
U
E
S

Knowledge   +1           -2   +2
Power     +2 +2         -2  
Survival                    
Wealth +1     -2         +1  

Midgame #

                   

F
U
T
U
R
E

Cybernetic   +2     -3   +2     +2
Eudaimonia +2     -2   +2     +2  
None                    
ThoughtControl     -3 +2 +2     +2    

Total #

                   
CaptComal's Chart Economy Efficiency Support Morale Police Growth Planet Probe Industry Research

Min / Max

-2 / +6 -5 / +9 -6 / +6 -5 / +7 -9 / +5 -2 / +7 -4 / +5 -4 / +5 -3 / +5 -4 / +6

©1999 Alpha Centauri Heaven (microNOTIONS) - Fixed for Demo 1.1

Use this chart to help determine what Faction to play as well as which of the four Society Models to choose while playing.  Just circle the numbers in the row for the Faction you choose... then pick ONE option in each of the four Models ... and circle the numbers in each of those four rows.  Now, just add up the circled numbers in each column to get a column Total (as well as Midgame Subtotal if you wish).  Look up the meaning of these numbers on the Society Effects Index Cards. - EMail your comments to: CaptComal@hotmail.com

Check the Early Game Grid to help determine what Choices to make with regards to the early game (techs level 1 and 2 only).